Run sheet

The sequence is fixed. The clock is computed from your config.

Event size — everything below recomputes

500 players · 2 registration lanes · door queue clears in 2h 05m · build and load-out scaled to 16 tables

Registration

Set your registration capacity to 715.

Capping at your 500-player target under-fills the room: at 30% no-show you would seat only 350 people.

Waitlist buffer
108
Heads in building
719
Peak concurrent
324
Crew
19

The schedule overruns doors-close (17:00) by 1h 33m. Finals are a fixed anchor — compress the open play window or add tables.

Bracket window shown is bare play time. Add 12–15% slack before publishing it: 2h 33m realistic.